Collection of assets i created using hand painted techniques with stylized forms
Created for Kuboo.com. All textures are hand painted in Photoshop. Geometry in 3ds Max
Created for an online MMORPG
Jungle obstacle facades created for an infinite runner game like Tomb Raider Relic Run or Subway Surfers.
Wireframes for jungle obstacle facades
Breakdown showing the final low poly, wireframes, low poly with normal map applied and finally the high poly.
Low poly and high poly work within ZBrush and 3dsMax. A lot of fun to work with the stylized concept.
Broken tiles created in Photoshop. Sold on 3D Ocean
Wood texture created in Photoshop and Blender. Made a few versions of this with different plank sizes, designs and embellishments. Sold on 3D Ocean
PBR Assets Next