3D Models I created and textured.
Low poly and high poly work within ZBrush and 3dsMax. A lot of fun to work with the stylized concept.
Breakdown showing the final low poly, wireframes, low poly with normal map applied and finally the high poly.
Created for Kuboo.com. All textures are hand painted in Photoshop. Geometry in 3ds Max
Created for an online MMORPG
Jungle obstacle facades created for an infinite runner game like Tomb Raider Relic Run or Subway Surfers.
Wireframes for jungle obstacle facades
Hand Painted Textures