Tyler Agte — 3D/2D Artist

Environments

RoleArt Director, Level Designer, 3D Artist, 2D Artist, FX Artist

Popeye Village I designed using assets created by me, animations and characters created by Shannon Wyatt, and outsourced assets I cleaned up and made custom atlases for. Scene was created in Unity with baked lighting for environment and dynamic for characters. The environment was made to support multiple players at once with mini games, shops, quests, social interaction, exploration, secret locations, and platforming.

Dog Adoption Center scene created in Unity with 3ds Max and photoshop using baked lighting for the environment and dynamic for players and dogs.